Что изменилось
Update 4.15.0
Коротко
Добавлены сундуки Lucky Reward, повышена вероятность успеха Trait Resonance, добавлен рецепт для создания камней. Множество балансировок навыков оружия и исправления багов.
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Throne and Liberty update 4.15.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on October 7 and last approximately 3 hours.
Updated Content
- Added Lucky Reward Chests.
- Increased Trait Resonance growth success rates and added a recipe for crafting Trait Resonance Stones directly.
Vegamor Lucky Rewards
- Unique Heroic Trait Enchantment Stones previously dropped by Vegamor will now be obtained from Lucky Reward Chests.
- Lucky Reward Chests are granted by chance to all characters who contributed to the encounter.
- Lucky Reward Chests are excluded from Guild Distribution.
Guild Distribution
- Certain Amitoi, Shapeshifts, and materials dropped by bosses can now be registered for Guild Distribution.
- Eligible items include 11 Amitoi, 11 Shapeshifts, Chaos Prisms, and Snow Flowers.
Trait Resonance Growth
- Increased the success rate of Trait Resonance enhancement rolls.
- Added a recipe for crafting Trait Resonance Stones using 6 Trait Resonance Stone Pieces, 25 Precious Magic Powder, and 30,000 Sollant.
Weapon Skill Updates and Fixes
Adjusted weapon Skill and Potential Ability effects and fixed related issues.
Sword and Shield
- Potential Ability \[Chain Hook Enchant]: Reduced the cooldown reduction from 6 seconds to 4 seconds.
Daggers
- Potential Ability \[Ankle Strike Enchant]: Reduced the cooldown reduction from 9 seconds to 5 seconds.
- Shadow Walker: Changed the activation condition to require a Dagger Mobility Skill or a Dagger Skill that moves the caster.
- Skill Core: Creeping Death: Increased the Venomous Edge activation chance from 10% to 12%. The resulting 1.5m poison cloud follows the target for 3 seconds, deals 140% of Base Damage + 100 each second, gains 3% Damage Amplification per Poison stack, and deals 15% increased damage.
- Skill Core: Venomous Swamp: Venomous Edge can also activate on melee Critical Hits. Reduced the poison-cloud activation chance from 10% to 5%, or 12% while Creeping Death is equipped. Reduced the monster damage increase for Venomous Edge and the poison cloud from 80% to 15%.
- Skill Core: Foretold Agony: Venomous Edge now has a 12% chance to activate on melee hits, or 20% while Creeping Death is equipped. Applying Collision: Prone or Bind to a player activates Venomous Edge once at a 100% rate. With Creeping Death or Venomous Swamp equipped, each activation summons a poison cloud that deals fixed damage. Venomous Edge and poison-cloud damage ignore player Shield Health and are applied as fixed damage, and cannot trigger Heavy Attacks or Critical Hits.
Crossbows
- Mortal Mark: Fixed an issue where additional damage from accumulated damage exceeded the intended value at Legendary Lv. 1 and above.
Longbow
- Potential Ability \[Deadly Marker Enchant]: Changed the affected target from the caster to party members. Critical Hit decreased from 240 to 120 and Side and Rear Critical Hit decreased from 360 to 180.
- Potential Ability \[Distorted Sanctuary Enchant]: Increased Skill Sustained Healing per party member from 2.5% to 3%. Clarified that Attack Range is amplified by 100% of its existing value per party member.
- Distorted Sanctuary: With Specialization \[Combat Sanctuary], increased Attack Range per party member from 0.75% to 1.1% at Legendary Lv. 5.
- Potential Ability \[Blitz Enchant]: Reduced the cooldown reduction from 10 seconds to 8 seconds.
Wand
- Potential Ability \[Clay's Salvation Enchant]: Reduced the cooldown reduction from 9 seconds to 6 seconds.
- Potential Ability \[Selfless Soul Enchant]: Fixed an issue where the effect applied correctly but the displayed value indicated that it was not applied.
Spear
- Potential Ability \[Tempest Strike Enchant]: Reduced the cooldown reduction from 10 seconds to 8 seconds.
Orb
- Potential Ability \[Supernova Collapse Enchant]: Reduced the cooldown reduction from 30 seconds to 20 seconds.
Gauntlets
- Advanced Tactics \[Flesh Rupture]: Fixed an issue preventing Shapeshift use when Flesh Rupture hit.
- Potential Ability \[Indomitable Carapace Enchant]: Reduced the cooldown reduction from 25% to 15%.
- Skill Core: Crimson Imprint: Clarified that Blood Explosion deals 40% less damage as fixed damage over 3 seconds on hit, stacks up to 3 times, and cannot trigger Heavy Attacks.
- Fixed an issue preventing defense when a Defense Skill was used.
- Fixed an issue where Specialization 2 \[Additional Effect] and Specialization 3 \[Shield Weakening] did not apply.
- Fixed an issue where Damage Amplification per Bleed stack did not apply.
Skill Core: Crimson Afterimage: Blood Explosion damage increased by 10%. At Heroic Lv. 5, deals 720% of Base Damage + 85 to targets within twice Attack Range, gains 8% Damage Amplification per Bleed stack, and deals 80% increased damage to monsters. Removed the separate 10% player damage increase.
- Fixed issues where Crimson Imprint caused Blood Explosion to remove Bleed or prevented Damage Amplification per Bleed stack from applying.
Items
- Scale Lord's Massacre Sword \[Wall of Bitter Cold]: Corrected the description to state that the effect applies for its duration.
- Black Lament Dawn Set (2-piece): Increased Critical Hit Damage from 15% to 17% and PvP Melee Critical Hit per 10 Fortitude from 30 to 36.
- Ashen Oath Brand Set (2-piece): Increased Critical Hit Damage from 15% to 17% and PvP Ranged Critical Hit per 10 Dexterity from 30 to 36.
- Returned Lord Set (2-piece): Increased Heavy Attack Damage from 20% to 22%.
- Frost Lord Black Scale Set (2-piece): Increased Heavy Attack Damage from 20% to 22%.
- Azure Vow Set (2-piece): Fixed an issue where removing the equipment through Equipment and Stat Sets did not remove the Skill Damage Amplification effect.
- Ascended Leviathan's Gauntlets \[Enraged Leviathan's Incineration]: Fixed an issue preventing defense when a Defense Skill was used.
- Thunder Ascension: Fixed an issue where the equipment appearance was displayed as Cloak of the Frozen Expanse.
Stats
- Changed the calculation for Critical Hit Damage, Critical Hit Damage Resistance, Heavy Attack Damage, and Heavy Attack Damage Resistance so decreasing a stat removes only the amount previously gained.
Tower of Greed Season Ending
- The current Tower of Greed season has ended and will be unavailable until the next season begins.
- Tower of Greed is no longer available through matchmaking.
- The Tower of Greed Extra Codex cannot be completed until the new season begins.
Additional Revisions and Fixes
Colossus: Vegamor
- Fixed an intermittent issue in Phase 2 where operating the ice-pillar piton moved players to an inaccessible location.
- Fixed an intermittent issue in Phase 2 where Snowstorm Crystals spawned beneath terrain.
- An Ego-less Great Tree Warrior now appears during Phase 3.
Field Boss: Exodus
- Fixed an issue preventing the revival UI from appearing after death during Faction Battles.
- Fixed an intermittent issue preventing players from rescuing an ally from Mana Prison by jumping nearby.
- Fixed an issue where Conquest Participation Rewards incorrectly granted Grimturg rewards.
Dimensional Circle
- Stone Grave Cradle: Fixed an issue preventing players from attacking the boss after leaving and re-entering the dungeon.
- Deathless Queen's Lair: Fixed an issue where the Mana Core Bind effect remained after defeating the boss.
Solo Abyss Dungeon
- Tumgir Hollow: Fixed an issue where monsters near the pipes were visible but could not be attacked.
Field Events
- Ice Survival: Fixed an issue where Coin Pouches on certain floors granted 2 points.
- Earth's Memory: Fixed an issue where Old Red Frost was included in the additional reward pool.
Remnants of Nix
- Danger and High-Risk areas are now selected randomly from all 7 areas without using the previous candidate-area groups.
- Certain areas of the Tumgir Ruins are excluded from Danger and High-Risk areas, and monster difficulty in the excluded locations has been adjusted.
Combined Rankings
- Player-selected Profile Frames are now displayed in Combined Rankings.
Abyss Points
- Abyss Points granted through Nix Contracts are now provided as items that are used automatically when obtained.
Event Pass
- Fixed duplicate Star Crystal quantities displayed on the Point Shop Claim Additional Rewards button.
Items
- Fixed an issue where Purification items could not remove Winter Storm Wand \[Dragon's Intimidation].
Cooking Recipes
- Fixed an issue where the use effect was not displayed in the Erosion Remedy cooking recipe.
Equipment Appearance
- Fixed an issue where dye was not applied to Noble Shoes of the Resistance on male characters.
- Changed the icon and appearance of the Thunder Ascension cloak.
Map
- Fixed an issue where certain areas displayed with unintended shapes.
Achievements
- Fixed an issue where obtaining a Coin Pouch did not progress the achievement Capitalism Colder Than Ice I.
Crafting
- Removed expired Refined Catalyst recipes that use Extraction Stones as materials.
Journey of the Stars: Traces of Spacetime
- Corrected the names displayed when obtaining various Traces of Spacetime Relic Chests.
Events
Solisium Starlight Festival
- The Solisium Starlight Festival will run from October 8 through October 15.
Halloween Event
- Return of the Autumn Haunted Harvest will run from October 15 through November 5.
Promotions
Event Pass: Whispering Barrows
- Event Pass: Whispering Barrows sales begin.
