Что изменилось
Update 4.5.0
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Новый архибосс Рамукс с оружием уровня 85, новые испытания размерности и гильдейские рейды, расписание архибоссов изменено на вторники и пятницы.
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Throne and Liberty update 4.5.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on July 29 and last approximately 3.5 hours.
Pre-Announcement
※ The following changes will not be applied during the July 29 maintenance. Instead, they will be applied on August 26th with the release of 4.9.0.
- A crafting recipe will be added to upgrade Talandre Ascended Archboss weapons into Snowsoul weapons.
Talandre Snowsoul Weapon Crafting Recipes Added
- As previously announced, crafting recipes will be added that use new materials to upgrade Ascended Deluzhnoa and Ascended Giant Cordy weapons into Snowsoul weapons.
New Content
- The new Archboss Ramux is now available.
- New Dimensional Trials and Guild Raids have been added.

Archboss
- Peace and Guild-type events for the Ramux Archboss have been added, and the Archboss schedule has been changed.
- Archboss schedules have been added on Tuesdays and Fridays at 7:00 PM and 10:00 PM.
Ramux Rewards
Weapons — The item level of each new Archboss weapon is fixed at 85.
- Last Dragon's Thunder Greatsword: Strength 17, Dexterity 13, Heavy Attack Damage +11.5%, Melee Heavy Attack Chance 210
- Weapon Skill – Dragon's Counterattack: On Valiant Brawl or Slash Wave hit, has an 80% chance to apply Weaken: Provoke to the target for 4s and grants the attacker an effect that has a 70% chance to deal counter damage equal to 75% of Base Damage when hit by a taunted target within 15m. Boosts Valiant Brawl, Cruel Smite, and Slash Wave damage by 35% and increases their cooldown by 3s.
Scale Lord's Massacre Sword: Fortitude 17, Wisdom 12, Damage Reduction 69, Hit Chance 230
- Weapon Skill – Wall of Bitter Cold: Changes Stalwart Bastion to \[Wall of Bitter Cold] and decreases its cooldown by 30%. While the effect lasts, deals damage equal to 150% of Base Damage when attacked from within 1.3x Attack Range (4.3x for Ranged and Magic) and has a 30% chance to apply Weaken: Frost that decreases Movement Speed by 35% for 3s. Affected targets cannot receive Stalwart Bastion from another caster for 45s.
Last Dragon's Thunder Daggers: Dexterity 17, Perception 12, Critical Damage +9.2%, Melee Critical Hit Chance 230
- Weapon Skill – Atirat's Claw: Changes the range of Mad Sword Dance to 10m. Deactivates all targets to self upon skill activation. Boosts Off-hand Weapon Attack Chance by 70% and makes all attacks back attacks for 2s. Ignores PvP target's Shield Health. With every damage dealt on PvP targets with Health at 50% or lower, ignores Defense by 2.5% of the target's Max Health. Boosts damage against monsters by up to 50% proportional to Frenzied Sword Dance's growth tier.
Reverse Scale Tracker's Judgment Crossbows: Dexterity 17, Perception 12, Bonus Damage 69, Critical Damage +9.2%
- Weapon Skill – Atirat's Flame: Changes Wild Barrage to an instant cast skill and changes the Attack Range to a 60-degree cone. On hit, has an 80% chance to apply a Weaken effect to the target for 9s that deals Defense-ignoring damage equal to 30% of Base Damage + 6 damage per second and decreases all CC Resistances by 20. Stacks up to 25 times.
Reverse Scale Destroyer's Execution Bow: Perception 17, Dexterity 12, Critical Damage +9.2%, Ranged Critical Hit Chance 230
- Weapon Skill – Ice Dragon Strike: Changes Flash Wave to Ice Dragon Strike. Depending on charging time, deals Frost Damage equal to Flash Wave boosted by 50% and applies the Frost effect. Frost effect has a 70% chance to apply Bind: Icebound for 3s. Deals bonus damage to Bound or Oppressed targets. When Specialization 3 \[Effect Time Increase] is applied, increases Bind: Icebound duration by 1s.
Endless Winter's Lightning Staff: Wisdom 17, Perception 12, Heavy Attack Damage +11.5%, Cooldown Speed +11.5%
- Weapon Skill – Elemental Infusion: Changes the Elemental Awakening Passive Skill to \[Elemental Infusion] and activates Special Skills when conditions for 2 element types are met. When 5 Fire Elements and 2 Ice Elements are stacked, Frost Smokescreen and Burning Smokescreen Skills change to \[Lava Dust] (Fury Attack). Deals 250% of Base Damage per second to foes within range and applies Weaken: Lava Dust for 6s. When Weaken: Lava Dust reaches 4 stacks, applies Petrify for 4s. When 2 Ice Elements and 7 Lightning Elements are stacked, Ice Spear Bombardment and Detonator Bombardment Skills change to \[Magnetic Field]. Deals Lightning Damage equal to 1,100% of Base Damage to hit enemies and applies Weaken: Magnetic Field which decreases Movement Speed by 60% for 2.5s. Magnetic Field transfers to foes within 5m up to 2 times, with 1 additional transfer if the target is Wet or affected by your own Frost effect. When 7 Lightning Elements and 5 Fire Elements are stacked, Inferno Wave and Frenzied Lightning Wave skills change to \[Firestorm]. Firestorm follows the target for 4s and deals damage equal to 300% of Base Damage and applies Weaken: Burning.
Winter Storm Wand: Wisdom 17, Fortitude 12, Healing +24%, Cooldown Speed +11%
- Weapon Skill – Dragon's Blessing: Fountain of Life follows the target and has a 60% chance to apply Fear to enemies within range for 3s.
Storm Lord's Judgment Spear: Strength 17, Perception 12, Attack Speed +15.3%, Range +23%
- Weapon Skill – Ramux's Judgment: Constricting Tempest always hits and additionally triggers on 2 enemies within a 5m radius of the target. When the chain ends, has a 100% chance to apply Collision: Pull and decreases Heavy Attack Damage Resistance of pulled targets by 15% for 6s. Upon successfully pulling a target, your PvP damage taken decreases by 30% for 6s.
Lightning Orb of Vengeance: Wisdom 17, Perception 12, Cooldown Speed +12.5%, Attack Speed +13.9%
- Weapon Skill – Stellar Star Destroyer: Boosts Star Destroyer damage by 30% and the Star Destroyer skill changes to \[Stellar Star Destroyer]. Summons 6 Stellar Star Destroyers on the target, each dealing 275% of Base Damage + 225. Damage increases up to 2x proportional to charge time.
Snowfield Destroyer Lightning Gauntlets: Dexterity 17, Strength 12, Cooldown Speed +12%, Melee Heavy Attack Chance 220
- Weapon Skill – Last Dragon's Blessing: Increases Threat Boost's Block Chance Boost effect duration by 0.5s and increases Base Damage by 1 for 6s every time Weaken: Bleed is applied. Stacks up to 100 times.
Equipment — Values shown are granted at Item Levels 51 and 80 respectively.
- Heavenly Lightning Cloak of Flying: Critical Damage +3.2%~+6.1%, Heavy Attack Damage +4%~+7.6%, Range +8%~+15.2%, Cooldown Speed +4%~+7.6%, Max Health 500~1,040
Dimensional Trial
- Stone Grave Cradle has been added to Dimensional Trials.
New Guild Raids

- Two new Guild Raids have been added, available at Guild Level 30.
- Thuban
- Porfos
New Achievements
- A new Life > Furniture achievement category has been added.
New Archboss Weapon Crafting Recipes Added
- Ten Ramux Archboss weapon crafting recipes requiring Thundercloud Scales as the main material have been added.
- Ten Ramux Archboss weapon crafting recipes requiring Skill Cores as materials have been added.
- Various other crafting recipes have also been added.
Ramux Archboss Weapons
Each new Archboss Weapon shares the same material and Sollant costs:
- Thundercloud Scale x90
- Precious Rubrix / Precious Rubrix Ore x260
- Precious Magic Powder x1,000
- Noble Polishing Crystal x576
- Fee: 17,387,846 Sollant
Ramux Archboss Weapons Using Skill Cores
- Crafting the new Archboss Weapons using their respective Skill Cores has the following costs:
- Thundercloud Scale x20
- 5,163,600 Sollant
Note that Archboss Weapons crafted using Skill Cores do not have a chance to receive Potential Abilities.
Other Recipes
- Snow Flower: Giant Cordy's Branch x2 — Fee: 10,000 Sollant
- Giant Cordy's Branch: Snow Flower x2 — Fee: 10,000 Sollant
- Scorched Frostbloom: Scorched Giant Tree Branch x2 — Fee: 20,000 Sollant
- Scorched Giant Tree Branch: Scorched Frostbloom x2 — Fee: 20,000 Sollant
- Unlockstone Bundle: Fortitude: Grants 5 Unlockstones when opened — Adventure Coin: Fortitude x10 — Fee: 10,000 Sollant
Talandre Ascended Archboss Weapon Level Change
- Talandre Ascended Archboss Weapon levels have been increased from 70 to 80.
- The level of weapons already owned will also be adjusted.
Talandre Ascended Archboss Material Drop Increase
- Crafting recipes and crafting materials used to upgrade Ascended Talandre Archboss weapons will be added on August 26.
- Accordingly, the number of scorched materials provided from Deluzhnoa and Giant Cordy part destruction and drop rewards has been increased.
Weapon and Equipment Skill Fixes and Balance Adjustments
Daggers
- Inject Venom: Additional-use skill effect changed.
- Previous: When an attack succeeds against a target with 20 Poison stacks, consumes 10 Poison stacks and increases Heavy Attack Damage by 20% for 6 seconds.
- Updated: When an attack hits a target with 20 Poison stacks, increases Heavy Attack Damage by 20% for 6 seconds.
Inject Venom Specialization 1 \[Lightning Infusion]: Additional-use skill effect changed.
- Previous: When an attack succeeds against a target with 20 Thundercloud stacks, consumes 10 Thundercloud stacks and increases Critical Damage by 15% for 6 seconds.
- Updated: When an attack succeeds against a target with 20 Thundercloud stacks, increases Critical Damage by 15% for 6 sec.
Weapon Mastery \[Venomous Edge]: Fixed an issue where attack power increase effects equivalent to base damage were not applied to Venomous Edge skill damage.
Crossbows
- Skill Core: Support Fire: The 30% PvP damage reduction effect has been removed from Quick Fire, Recoil Shot, Wave Shot, and Explosive Arrow.
Gauntlets
- Chain Strike - \[Smash Down]: Hit range increased from 4m to 5m. An effect has been added so Chain Strike – Smash Down can be used while using the Earthquake skill.
- Mobility Strike Specialization 2 \[Mobility Enchant]: Specialization name changed to \[Range Increase]. Required points reduced from 5 to 3. The effect of the Specialization has been adjusted:
- Previous: Mobility Strike - Can now charge while moving. Afterimage - Attack range increases by 20%.
- Updated: Afterimage - Attack range increases by 20%. Mobility Strike can now be charged while moving by default, without the need for a specific Specialization.
Sweep Specialization 3 \[Movement Speed and Range Increase]: Movement Speed bonus has increased from 25% to 50%.
Explosive Flurry: New specialization \[Cooldown Reduction] has been added. Requires 5 points. Reduces Explosive Barrage skill cooldown by 15%, and each Explosive Flurry hit reduces One-Inch Punch's remaining cooldown by 5%.
Explosive Flurry Specialization 2 \[Range Increase]: Required points reduced from 5 to 3.
Consecutive Claws: Improved so the skill can be used while jumping.
Skill Core: Fear Erosion: Fixed an issue where the movement speed and defense reduction values were applied incorrectly when Fear Erosion was active, and the values in the effect tooltip were incorrect.
Longbow
- Flash Arrow Specialization 1 \[Flash Wave]: Fixed an issue where the effect was occasionally not applied to the caster when moving backwards or used from an elevated location.
- Skill Core: Torrent, Eye of Ventius: Monster Damage Amplification value now grows with the respective Skill level. Fixed an issue where the stated damage increase against Monsters was displayed as a sum which included the original skill's monster damage amplification.
- Torrent: The damage increase value displayed has been reduced from 185% to 50%.
- Eye of Ventius: The damage increase value displayed has been reduced from 260% to 50%.
Skill Core: Gale Arrow: Fixed an issue causing Gale Arrow to share a cooldown with Flash Arrow.
Blitz Specialization 1 \[Limit Break]: Fixed an issue causing the DoT effect from Decisive Sniping to ignore Defense and Evasion when enhanced with Limit Break.
Staff
- Inner Peace: Fixed an issue where the description for Specialization 1 \[Thunder's Blessing] was incorrectly applied to \[Inner Peace].
- Skill Core: Thunder's Shadow: Damage increased from 60% to 120%.
- Skill Core: Lightning Condensation: Damage increased from 90% to 180%. Growth values per skill level have been adjusted to match \[Inner Peace].
- Skill Core: Thunderclouds Explosion: Damage increased from 60% to 120%. Fixed an issue where the stated PvP damage reduction effect was not applied. Monster Damage Amplification display changed from 50% to 150%. Growth values per skill level have been adjusted to match \[Inner Peace].
- Skill Core: Absolute Zero: Frost Smokescreen's cooldown is now properly reduced based on the skill's level while the Absolute Zero Skill Core is equipped.
Wand
- Mastery \[Nightmare]: Description has been updated to include Nightmare Melody in the list of skills that trigger the effect.
- Skill Core: Magic Circle Expansion: Fixed an issue where the cooldown reduction value was displayed as seconds instead of a percentage.
- Skill Core: Nightmare Melody: Added sleep duration increase effect when leveling the respective skill.
Spear
- Rising Slash / Cross Cut Specialization 4 \[Slaughtering Slash]: Fixed an issue where, when the final attack of \[Rising Slash] or an attack from \[Slaughtering Slash] hit a target with Weaken: Brand, the skill cooldown was reduced by up to 15 sec based on stacks of Weaken: Burst, Ignite, and Shock.
Items
- Crimson Snow Annihilation Greatsword, Azure Snow Dragon Greatsword - \[Judgment]: Damage amplification of Guillotine Blade against monsters at 50% Health or lower increased from 50% to 80%.
- Stone Grave Executioner's Greatsword - \[Battlefield Momentum]: Fixed an issue where entering and leaving water reset the cooldown of Precision Dash.
- Flash of Justice Crossbows - \[Disruption Shot]: Fixed an issue where the Weaken effect duration shown in the tooltip differed from the actual duration.
- Crimson Snow Tracking Crossbows, Azure Snow Crystal Crossbows - \[Double Trap]: Fixed an issue where entering and leaving water reset the cooldown of the Explosive Trap skill.
- Frozen Inferno Longbow, Frozen Comet Longbow - \[Purifying Cry]: Skill effect has been adjusted.
- Previous: Area of effect: 3m radius, number of targets: 6.
- Updated: Area of effect: Radius equal to 25% of the player's Range, number of targets: 3.
- Fixed an issue causing the effect to be applied to allies, instead of just party members.
- Updated the skill description to clarify that the effect applies to 3 party members, excluding the caster.
Coldblooded Commander Magic Staff - \[Icebound Spike]: Fixed an issue where the Icebound Spike effect was not properly applied. Adjusted so the charge gauge is displayed when using the skill.
Coldblooded Wand - \[Prismatic Beam]: Fixed an issue where Prismatic Beam could be summoned without limit.
Frigid Melody 4-set effect: Health recovery value when applying a shield changed from 160% of base damage + 600 to a flat value of 750.
Equipment Growth Cost Adjustments
Equipment growth costs have been reduced, and Resonance enhancement rates have been changed.
Resonance Enhancement
- Probabilities have been adjusted so attempting Resonance Enhancement will no longer result in a lower number than before.
Inheritance Cost Reduction

- The number of gems required for Inheritance has been reduced to 50% of the previous amount.
- The difference in Gems already spent for previous Inheritance will be refunded via Mail within 48 hours of the update.
Unlockstone Crafting via Adventure Coins
- The existing recipes that used Adventure Coin: Fortitude to craft previous Unlockstones have been removed, and new recipes that craft the new variant of Unlockstones have been added.
- The number of Adventure Coin: Fortitude required for the new recipes was set based on the conversion ratio from previous Unlockstones to new Unlockstones.
Heroic Gear Potential Abilities

- Heroic Equipment can now have Potential Abilities.
- Upon being obtained, Heroic Equipment may have a Potential Ability available:
- Weapons have an 8.3% chance to receive a Potential Ability.
- Armor and Accessories have a 5% chance to receive a Potential Ability.
Potential Abilities can now be transferred onto and off of Heroic Equipment.
Additional Revisions
Calanthia Raid
- Removed the shield pattern used by Dragaryle when reaching 50% HP on Normal difficulty.
- On Difficult/Nightmare difficulty, Dragaryle will no longer interrupt special patterns upon reaching 50% HP.
Battlegrounds Seal Battle: Frostbite Fortress
- Fixed an issue where some floors and staircases were invisible while using low graphics settings.
- Movement skills can no longer be used while carrying a relic.
- Exception: Players morphed into Air Raid or Blitz (Disruptor) can still use movement skills regardless of relic possession.
Dimensional Circle: Frostbreath Cave
- Fixed an issue where the "Defeat Vulcanus without taking damage from Fury or Wrath attacks" Exploration quest was not achievable.
Dimensional Circle: Stone Grave Cradle
- Fixed an issue where pillars would not collapse when a power source spawned at certain locations during the boss fight.
Gate of Infinity
