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DragonSword : Awakening

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Update Notes 1.0.9

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Расширены слоты команды до 7, уменьшены время возрождения боссов и фазы рейдов, увеличены награды за подземелья и сбор ресурсов, исправлены множество квестовых ошибок и проблем с костюмами.

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Hello, this is the DragonSword : Awakening team.

Update 1.0.9 has been applied.

Details of the update are as follows.

■ Localization

  • Fixed items where translations were unnatural

■ System

  • Expanded the number of configurable slots in the Team menu (5 → 7)
  • Adjusted World Bosses and Sudden Mission monsters to respawn 2 hours after being defeated
  • Added the ability to check where heroes are obtained from the Codex menu
  • Improved so that clearing Normal Dungeons, Currency Dungeons, and Trait Dungeons grants rewards immediately
  • Improved Hunt monster clear status to register immediately upon monster death
  • Improved readability in the dialogue records of each Quest entry in the Quest menu by adjusting UI line-break handling
  • Adjusted the default value of the lobby search range in the Settings menu to [Wide] ※ Applied to new users and full setting resets; existing users must modify this manually.
  • Fixed an issue where the legend/completion rate was displayed via D-PAD input when the right panel was active in the World Map menu
  • Changed the position of [Growth] and [Swap] buttons and controller mapping for Karma/Equipment in the Heroes menu

■ Improvements

  • Fixed an issue where defeating swimming geese did not count toward the achievement
  • Shortened the phase in the Ursula Raid so that players can immediately engage the dragon-form Ursula after defeating the humanoid form

■ Balance

  • Fixed a text display error on the Griffon Familiar's 3rd equip effect - Increases movement speed by 20% while gliding → Increases movement speed by 20% for all Familiars while gliding
  • Changed the Griffon Familiar's 4th equip effect - [Charged Jump] cooldown reduced by 10% → All Familiars' maximum stamina increased by 10%
  • Added an achievement for clearing Barduk on Nightmare difficulty ※ Players who have already cleared Nightmare must clear it again to unlock the achievement.
  • Increased gathering and mining rewards obtained at once - Crystal of Remembrance / Crystal of Recollection / Crystal of Reverie / Crystal of Oblivion - Binding Crystal / Piercing Crystal / Vein Crystal - Rich Binding Crystal (Binding Crystal) - Rich Piercing Crystal (Piercing Crystal) - Rich Vein Crystal (Vein Crystal) - Wheat / Rice - Goblin Barbecue (Aged Game Meat)
  • Increased dungeon and raid clear rewards - Increased all Normal Dungeon clear rewards - Increased all Trait Dungeon clear rewards - Increased all Currency Dungeon clear rewards - Increased all Hunt clear rewards - Increased all Raid clear rewards

■ Quests

  • Fixed an issue where Servant Pio remained after completing the Miss Gwen series of Area Quests
  • Fixed an issue in Hero Quest - Dana [Mistblossom Festival] where the weather would not transition during progression
  • Fixed an issue in Hero Quest - Dana [A Welcome Quest], during the [Box Moving] step, where the box to be moved was generated below the ground
  • Fixed an intermittent issue in Hero Quest - Theresia where the quest would not progress even after defeating the boss
  • Fixed the display of monster-kill treasure chests during Area Quests
  • Reduced the combat difficulty of Scenario Mode in Adventure Quest 58 [Ghoul Greed] scenario dungeon - Lute, Johnny, and Kalien are now unlocked up to their sixth Awakening
  • Added guidance text indicating the next journey after completing the final Adventure Quest, shown before the credits roll

■ Bug Fixes

  • Fixed an issue where the Settings menu could not be closed with ESC on the title screen
  • Fixed an issue where heroes were displayed wearing costumes in the Codex menu
  • Fixed an issue where Cerese's portrait did not change when switching costumes
  • Fixed an issue where switching Cerese's costume from [Moonlight on the Night Sea] to [Ophelia's Oath] did not apply the changed outfit after reconnecting
  • Fixed an issue where the hide button for outfit parts operated on the costume weapon tab
  • Improved an issue where lobby loading took a long time when entering a multiplayer lobby
  • Fixed an intermittent issue where party members did not properly enter during multiplayer
  • Fixed an issue where a Raid could be started even if not all members had readied up during Raid multiplayer
  • Fixed an intermittent issue during multiplayer [Quick Entry] where the game started directly without going through the lobby
  • Fixed an issue where equipment set effects were not applied in multiplayer environments
  • Fixed an intermittent issue on Steam Deck where cooking cooldowns operated abnormally
  • Fixed an issue where the region entry notification did not disappear
  • Fixed an issue where HP decreased after entering and exiting a dungeon following consumption of a max-HP-boosting cooking dish
  • Fixed an issue where the [I'll Stand in the Sky] achievement could be unlocked when advancing a quest dialogue during Reina's aerial attack
  • Fixed an issue where inputting the dash key during Charlotte's dodge motion caused the character to descend to the ground
  • Fixed an issue where Charlotte's [Clone Explosion] skill could be used consecutively in the air
  • Fixed an issue where fall damage was not applied when Charlotte was in combat or stealth state
  • Fixed an issue where Kalien's sixth Awakening effect was not applied in multiplayer environments
  • Fixed an issue where monsters that died in the air and fell into water remained without disappearing
  • Fixed an issue where cancelling a dodge into a dash could not be performed
  • Fixed an issue where ice props generated by Cerese's sixth Awakening effect could not be destroyed with [Frozen Burst] when Othello's third Awakening was active
  • Fixed an issue where Roxy would get stuck inside a monster's body when using the aerial stomp skill
  • Fixed an intermittent issue where the client would freeze during Roxy's stomp action on Gauron
  • Updated the probability information in the Options menu to reflect the [5-Star Rune obtainable from 4-Star Rune Synthesis]
  • Fixed an issue where some projectiles (such as Astria's ranged attacks) were fired in directions other than the aim target ※ Similar issues have been identified with some other projectiles as well, and improvements will be delivered in next week's update.

Thank you.

— The DragonSword : Awakening Team

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