

Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own online board games or play the thousands of community created mods. Unlimited gaming possibilities!
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Update v14.2 continues our networking overhaul as highlighted in the Tabletop Simulator 2.0 roadmap, bringing you more stable, secure and reliable networking and connectivity in addition to an engine upgrade to Unity 6.3 LTS.
New Steam Networking (Full Migration)
We've retired the legacy Steam P2P system and fully migrated to the new Steam Networking APIs across all multiplayer code paths.
What this means for you:
Engine Update to Unity 6.3.10 LTS
We recently upgraded to Unity 6.0 LTS, with this update bringing Tabletop Simulator to the latest and most modern Unity version release. This is preparation for the upcoming UX overhaul, UI Toolkit in 3D world space and all the latest features and performance improvements that Unity has to offer.
This update changes the minimum requirement for MacOS users to version 12 or higher.
Behind-the-Scenes
Project & Infrastructure Cleanup
This update also includes a large internal cleanup pass:
While you won’t see these changes directly in-game, they will speed up development and help us move through the roadmap quicker and more efficiently.
Scripting
MoonSharp Update
Utility
Hotseat Overhaul
Revamped the Hotseat mode so it should function the same as online players by using a new virtual network player system. This should fix all the misc hotseat bugs and issues, giving you a more reliable way to test your mods or play locally, and now remembers last tool selected for each hotseat player.
Rolling Improvements
Fixes
