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BlazBlue Entropy Effect

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Patch Notes for May. 20

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Балансировка врагов и персонажей: убрана неуязвимость у Изанами, исправлены баги комбо у Дзина и других бойцов, оптимизирована работа спецумений и визуальных эффектов.

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Elite Enemies Adjustments

  • Adjusted the mechanics of \[Izanami]'s Astral Heat move: removed the invincibility during the moment of attack.
  • Fixed an issue where screen effects would abnormally remain after \[Izanami]'s moves were interrupted.
  • Optimized the target-acquisition logic for certain special moves used by \[Izanami] and \[Reki], allowing these moves to respond more reliably to invisible targets.

Character Optimizations & Fixes

Taokaka

  • Increased the frequency at which Taokaka reflects projectiles.
  • Fixed an issue where certain flying projectiles could not be reflected properly.
  • Fixed an issue where certain projectiles that should not be reflectable could be reflected incorrectly.

Jin Kisaragi

  • Fixed an issue where releasing the directional key and inputting the \[Attack + Skill] combo input after a sheathed dash would incorrectly trigger a Dash Attack.
  • Fixed an issue where quickly connecting \[Musou Senshouzan] into the \[Attack + Skill] combo input would incorrectly trigger \[Musou Senshouzan \[Extend]].
  • Fixed an issue where quickly chaining \[Musou Senshouzan] into another \[Musou Senshouzan], then holding Dash and connecting into Up+Attack or Down+Attack, would incorrectly trigger \[Musou Senshouzan \[Extend]].
  • Fixed an issue where, after using "Up + \[Dash + Skill] combo input" to perform a long-range \[Musou Senshouzan], connecting into Attack would fail to consistently trigger \[Musou Senshouzan \[Extend]].
  • Fixed an issue where the block reward would disappear early when switching to \[Musou Tosshougeki \[Break]] after triggering an instant block with \[Musou Senshouzan].
  • Fixed an issue where connecting into "Up + \[Dash + Skill] combo input" while sheathing after an Attack could incorrectly trigger \[Hiyoku Getsumei].
  • Fixed an issue where repeatedly inputting the \[Attack + Skill] combo input in midair could incorrectly trigger aerial skills.
  • Fixed an issue where some visual effects for the default skin's \[Rengoku Hyouya] were missing in Low Performance Mode.
  • Optimized the visual effects for \[Rengoku Hyouya].
  • Adjusted the charging logic for \[Rengoku Hyouya]: charging can no longer continue indefinitely and will now end, at the latest, before the enemy's Freeze effect expires.
  • Fixed an issue where casting \[Rengoku Hyouya] on a disappearing platform could cause abnormalities if the platform disappeared during the move.
  • Fixed an issue where holding Up+Attack after connecting from Down+Attack would fail to instantly cast \[Great Homing Slash].
  • Fixed abnormal auto-turning when the five-hit \[Kokuujin: Yukikaze] sequence moved off a platform.
  • Adjusted status resistance while the Talent is active: Jin will now be immune to most negative effects during the Talent's activation.
  • Optimized the trigger timing of \[Hiyoku Getsumei]'s rapid-fire flash effect. The move logic remains unchanged.

Noel

  • Fixed an issue where the visual effects for Noel's \[Zero-gun: Sleipnir] would disappear early during long-duration casts.
  • Fixed an issue where Noel's \[The Other Side] skin was missing the Overload crest effect.
  • Fixed an issue where Noel's \[Otherworldly Attire] skin had no hit effects on normal attacks.
  • Fixed an issue where Noel's \[Action Key] could not immediately connect into the first aerial normal attack.

Mai

  • Fixed an issue where Mai could not connect into \[Sylvan Hurricane Assault] after casting aerial spear throw tracking.
  • Fixed an issue where Mai could not connect into \[Moon Blossom] after using aerial Down+Dash under certain conditions.

Hakumen

  • Fixed an issue where it was difficult to connect into Heavy Attack after Hakumen cast \[Kokuujin: Shippu].

Naoto Kurogane

  • Fixed an issue where Naoto's aerial action count would not reset properly when landing through certain moves.

Other Fixes

  • Fixed an issue where the number of hidden effects was displayed incorrectly on \[The Prisoner]'s archive screen.

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