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Warhammer 40,000: Rogue Trader

Что изменилось

Вышло обновление 1.6.1.511!

Хотфикс

Коротко

Исправлены баги со способностями Танцора смерти и Ассассина, враги при подкреплении больше не получают иммунитет к атакам. Добавлены реакции Эоганну и правки нарративных сцен и эпилогов.

Пересказ собран ИИ по тексту патча

Патч целиком

Лорд-капитаны, вышло обновление 1.6.1.511!

В нём мы разобрались с набором неприятных багов со способностями Танцора смерти и Ассассина, исправили множество нарративных и эпилоговых багов и добавили Эоганну новых реакций на происходящее. Кроме того, приходящие подкреплением враги перестанут становиться иммунными к атакам.

Обратите внимание, что в steamcommunity.com/app/2186680/discussions… всегда можно найти актуальную информацию по известным проблемам и дорожную карту патчей.

Как обычно, на консолях обновление появится в пределах 48 часов.

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Список изменений (на английском языке)

Narrative

  • Epilogues related to Malice, Abel, the Commissar, Achilleas and Clementia were displaying incorrect portraits - fixed;
  • Leaving some companions in the Bottomless Pit lacked an epilogue - fixed;
  • Fixed an issue causing multiple Zarkov-related epilogues to not be displayed;
  • Epilogues related to Tirkuaz-4 were not displayed if a certain choice was made - fixed;
  • Epilogues related to Nuncius were not displayed if a certain choice was made - fixed;
  • Added missing background images to some epilogues;
  • Some DLC3 companion banter had incorrect conditions and never popped up - fixed;
  • Eogunn will no longer sometimes insert his comments that were meant for another conversation;
  • Eogunn's options were not correctly displayed in Zarkov Chronicles 1 and 3 - fixed;
  • Fixed a bug which made it possible to repeatedly call Solomorne to the bath, causing his dialogue to break and equipment to disappear;
  • Added additional reactivity for Eogunn to several key places, including Pasqal's second quest and Tirkuaz-4;
  • Fixed Seberian still appearing on the voidship bridge after being given away;
  • Added subtitles on all languages for the Hymn of the Lost at Zarkov;
  • Improved the dialogue with the Deathwatch Captain and added additional Ulfar and Eogunn reactivity for it;
  • Fixed some missing character banter on Marazhai's quest;
  • Self surgery event will no longer appear if we already know truth about Nuncius;
  • Vedka and Janur will no longer die in the battle with the Drover;
  • Added additional clarifying objectives and quest markers to multiple The Infinite Museion DLC quests;
  • Added an option to give the core to the Adeptus Mechanicus after the return from Tirkuaz-4;
  • Reworded an errand about waiting for the end of Zarkov excavation for better clarity and understanding how long the player needs to wait;
  • Abelard will now make his comments regarding the Krieg soldiers in time, not a few encounters later - your trusted Senechal is not THAT old yet;
  • Fixed a broken dialogue with Marazhai, Heinrix and Yrliet at the Spire;

Yrliet

  • Fixed a bug causing the bath cutscene with Yrliet to have a long odd pause in the beginning;

Mechanics

  • The Death from Above and Blade Dance ability didn't work with Scourging Strikes talent and Where It Hurts Ability - fixed;
  • Assassin's talent Imminent Demise now properly scales damage from attacks;
  • Clenched Teeth was sometimes not working - fixed;
  • Fixed a bug causing enemy reinforcements that arrive during combat to become immune to single target damage until they make at least one turn;
  • Killing Trazyn while he is under effect of Lord of Histories no longer breaks the fight;
  • Commorragh debuff will be now correctly removed from Pasqal if the xeno augmentation was removed;
  • Fixed a bug during the battle with Chronomancer which could cause Zorael to stay in combat forever if the Chronomancer was killed before his arrival;
  • The augmentation screen is no longer available during the Heartless Arbites scenario and Kibellah's search at the Lower Decks;
  • Trazyn will no longer use Mindshackle scarabs on the Rogue Trader;
  • Assassin's talent Imminent Demise now properly scales damage from attacks;
  • Captain Walz sometimes refused to die, locking the combat - fixed;

Items

  • Malpian Shroud will no longer deal an additional instance of massive base damage when used with Kick or Slice;
  • in some rare cases consumables (grenades, medkits) could not be equipped onto a companion - fixed;

UI

  • Fixed a few issues with formula display for abilities;
  • Genetor Ferrenz and Vivisector Martinax were sometimes displayed on the map despite not being there - fixed;

Visuals

  • Eogunn's body will no longer disappear after installing certain augments;
  • Improved some cutscenes at the Cage;
  • Improved Seberian's soldiers animations at Zarkov;
  • Improved the Krieg battle cutscene;
  • Lasguns were sometimes losing textures after the wielder's death - fixed;

Audio

  • Fixed Level-up window missing some sounds.

Miscellaneous

  • The Infinite Museion achievement will no longer require keeping Seberian alive;
  • Kill the Xenos! achievement had a typo in its code that caused it to never pop up - fixed;

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