Greetings, Adventurers!
This hotfix has bugfixes for a number of issues that have been disrupting the gameplay experience, along with a handful of balance adjustments. We've also added rewards for the outstanding adventurers who do well on the Weekly Hall of Fame! Now on top of bragging rights, you'll also be getting something tangible. For High Roller dungeons, we've eased some of the Gear Score requirements based on analysis of live data.
Thank you! See you in the dungeons!
IRONMACE
Bugfixes:
- Fixed an issue where the shield could briefly lower while maintaining a defensive stance after successfully blocking an attack.
- Fixed an issue where the actual hit detection timing of hitscan spells could appear different from the timing shown visually on screen.
- Fixed an issue where hit sounds could be played when beam-type spells hit targets other than characters.
- Fixed an issue where hit reactions could repeatedly play when exposed to area-of-effect attacks from monsters that do not deal HP damage, such as movement speed reduction effects.
- Fixed an issue where the character might fail to spawn after loading when traveling from Goblin Cave to Firedeep, displaying only the waiting room screen.
- Fixed an issue where Wizards could use Fly to escape the affected area of Murder of Crows in the Blue Maelstrom - Spawning Pool module.
- Fixed an issue where Death Beetles could attack while moving.
- Fixed an issue where the attack damage area of Abomination could be visually displayed.
- Fixed an issue where Bladehand could detect and attack players located underneath a module.
- Fixed an issue where players could loot the Soul Heart of players who were not on their team.
- Fixed an issue where Frostlight Leather Leggings could have a different Armor Rating from Dark Leather Leggings.
- Fixed an issue where players could move away from their starting position by using certain emotes while waiting in the Arena.
- Fixed an issue where certain entries could be displayed multiple times in the key bindings list in the settings.
Game Updates:
- Players who rank on the weekly Hall of Fame leaderboard will receive a reward package each week through the Expressman. The 1st-place player will receive a Spectral Coinbag containing 5,000 gold coins, while players ranked 2nd through 100th will receive a Gold Coin Bag containing 2,500 gold coins. Players who rank on multiple leaderboards will receive the rewards for each leaderboard. These rewards will expire at the end of the season and will not carry over to the next season.
- To make High Roller more accessible, the entry gear score requirement has been reduced from 280 to 225.
- Added a new monster, Emberwing, to The Firedeep.
- Improved an issue that caused momentary server latency during certain attack patterns of the Fire Colossus.
- Changed the drawbridge in The Forgotten Castle - Ruins to remain fully raised at a 90-degree angle until it begins to lower.
- Improved the lighting of the Arena Ruins map.
Balance Updates:
General
- The hit detection and behavior of the Magma Wyvern's charge attack have been adjusted, and its health has been slightly reduced.
- The hit detection range of some of the Fire Colossus's attack patterns has been slightly reduced, and its health has been slightly decreased.
Classes
Fighter
- Reduced the Additional Move Speed per stack of Sprint from 15 to 13.
Barbarian
- Whirlwind now deals 10% less damage when colliding with shields, walls, doors, or other structures.
- Reduced the Max Health Bonus of War Cry from 20% to 15% and reduced its duration from 10 seconds to 8 seconds.
- Increased the Cooldown of Savage Roar from 28 seconds to 32 seconds.
- Reduced the duration increase of Treacherous Lungs from 50% to 30%.
Warlock
- The visual effects of Dark Offering and Blood Tithe have been improved, becoming more intense as the number of stacks increases.
Cleric
- Added a visual effect that obscures the player's vision before and after the effect of Veil of Judgement is applied.
- Changed Locust Swarm from Divine Magic to Earth Magic.
- Reduced the effect range of Aura of Awe from 3m to 2m.
- Reduced the Cooldown of Sacred Flame from 5 seconds to 1 second and increased its duration from 3.5 seconds to 5 seconds.
- Slightly reduced the impact of Radiant Blade and reduced its Physical Damage and Divine Magical Damage from 20 to 12 each.
Sorcerer
- Increased the Magical Damage Bonus and Magic Penetration of Mana Flow from 5% to 10% each, and increased its duration from 4 seconds to 5 seconds.
- Reduced the Cooldown increase of Time Distortion from 200% to 165%.
Rogue
- Lethal Mark can now be reapplied to the same target.
Items
- Increased the Weapon Damage of Leviathan by 1.
- Slightly increased the Action Speed of Longbow.
- Reduced the Weapon Damage of Flanged Mace by 1 and reduced its Armor Penetration from 15% to 10%.
- Reduced the Weapon Damage of Morning Star by 1 and reduced its Armor Penetration from 15% to 10%.
- Reduced the Weapon Damage of War Hammer by 1.
- Increased the Weapon Damage of Club by 1.