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SAND: Raiders of Sophie

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Update #11 is available now - Lobby browser, New POI, New Weapons & more!

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Добавлены рекрутский офис для поиска товарищей, новая локация архипелаг, EMP оружие и предметы для ремонта.

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Update #11 has landed, and even with a major content update on the way later this month, this one is packed!

Find teammates in game with the recruitment office, wield new EMP weapons, explore a new POI, and more in our biggest update yet!

Check out everything that's new below...

Changelog

  • The recruitment office is now open!
  • At the recruitment office, you can find teammates to join your expedition or theirs
  • You can add tags to your recruitment ad so you can easily find players
  • You can find it under the list of players in the team (blue buttons)
  • Small improvements to world generation so terrain is slightly more variable
  • New items:
  • EMP Grenade
  • EMP Rocket
  • V1 Repair Patch - instantly fixes damaged patches and pipes
  • Advanced Repair Kit Fuel - fixes compartments faster
  • For now, those items can only be found in the Suspicious Pile of Sand

Added POI (POI Archipelago)

  • It can be seen on the map, and it doesn’t have a name like islands

Added “Take All” mechanic

  • Now you can press F when opening a box to take all items from it

Rum cars now have loot in their trunks

Added stationary medkits on islands and forts

  • They are one-time use

Added climbable vines to some of the islands and forts

  • They’re greener than others and can be climbed similar to ladders

VFX improvements and optimizations

Fixed an issue where Captain's compartment could be placed in hard-to-reach places if the door is located above compartments with smoking pipes

Fixed an issue where Captain's Compartment is highlighted as valid in the trampler editor

even when it was blocked

Fixed an issue where the character's hitbox didn’t change position while operating the turret

Fixed an issue where the held large item disappears after swapping it with another large item on the moving Trampler

Fixed a clipping issue with moving toward the window while crouched inside the M78v Embrasure

Fixed an issue where the game wouldn’t respond to user inputs:

  • After using a turret with a box placed on top of it
  • While using a steering wheel if there is a staircase in front of it

Fixed an issue where KF "Vershyna" Crow's nest ladder remained flying in the air after destroying the compartment

Fixed an issue where some items had “+1” displayed near them on the expedition results even though no additional item was extracted

Fixed an issue where Join by code stops working after opening another menu

Fixed an issue where the Trampler blueprint couldn’t be deleted

Your keyboard and controller settings might reset after installing the update

You might notice freezes/FPS drops in the first ~20 minutes of your match. This happens because of the shader compilation. In future updates, we’ll try to improve the compilation process so it doesn't affect gameplay.

Rework of the gamepad controls - Beta

  • We started reworking gamepad controls to support new features
  • Changes to the button mapping:
  • L3 - Sprint
  • R3 - Scope/Melee
  • X|A - Jump
  • O|B - Crouch
  • Square|X - Reload/Interact
  • Holding Square|X - Interact
  • Triangle|Y - Change Weapon
  • Holding Triangle|Y - Change Ammo Type
  • L1|LB - Inventory
  • R1|RB - Ping
  • L2|LT - Scope/Hip
  • R2|RT - Shoot/Melee
  • Additional options added:
  • Flip Reload and Interact (Off by default (Short Interactions for reload)) - Flip long interactions
  • with short. Reload triggers when you hold the reload button.
  • Gamepad Long Action Time - Slider with a min value of 1 sec and a max value of 5 sec. The
  • default position is at 1.5 sec. Will allow you to choose how long the holding interaction should
  • be
  • Changes to the inventory controls:
  • X|A - Take Item
  • Square|X - Take All
  • Circle|B - Drop item
  • Triangle|Y - Split
  • R2|RT - Change Inventory

Known Issues

  • Update 23/09: Terrain Gen may be overpopulating mountains and coral reefs on some maps. We are working on a hotfix to address this.
  • Some actions on the controller might not work as intended
  • Names of the players might disappear
  • There may be graphical issues and artifacts when playing on Intel GPU’s
  • The character cannot enter the Expedition if the Invite has been accepted at the Tutorial popup background
  • Items may be displayed inside the character’s body in some cases
  • Large items may float around the character
  • Character may become invulnerable to melee damage while interacting with turrets or the
  • steering wheel
  • Bullets can pass through the character on a speed-boosted trampler
  • Shotgun might not deal damage at close range distance
  • Ironclads can be triggered multiple times by reentering the trigger area
  • Character can become occluded in some cases
  • Character hands are “broken” when they carry energy rods
  • There’s a big black shader inside Fort Tarnopol

Fnally: The SAND Sountrack is available now!

In addition, we've just dropped the SAND Soundtrack on pretty much every music Streaming platform - Head over to your preferred platform and enjoy SANDs Austro-Hungarian inspired tunes now!

Please don't hesitate to report any issues you encounter or share any feedback you might have following this update on our Steam Forums and Discord!

Catch you on the dunes, Scavengers!

- Hologryph / tinyBuild Games

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